Table of Contents

Class StateMachine

Namespace
LibGameAI.FSMs
Assembly
FSMs.dll

A finite state machine.

public class StateMachine
Inheritance
StateMachine
Inherited Members

Constructors

StateMachine(State)

Create a new FSM.

public StateMachine(State initialState)

Parameters

initialState State

Initial state.

Methods

Update()

Update the FSM and return the actions to perform.

public Action Update()

Returns

Action

Actions to perform.